Thanks to this training, you will master the methods of creating immersive content, know how to design educational experiences in virtual reality and optimize your VR productions. The skills developed equip you to innovate, adapt your content to the specific demands of your customers and offer cutting-edge training. The program offers you in-depth expertise in tools like 3dvista Virtual Tour Pro, making it easier to create 360° environments. You will learn how to maximize the visual quality of your projects and distribute them effectively across various platforms, whether online or offline. It is specially designed for those in the educational sector and audiovisual professionals. In summary, after this training, you will be able to: Create VR experiences adapted to your professional and educational needs. Easily use 3dvista Virtual Tour Pro to develop 360° content and script learning paths. Refine your creations for an optimal VR experience, considering technical and aesthetic constraints. Distribute your content on various platforms and make it accessible online. By choosing this course, you are banking on your professional development, placing you at the forefront of educational innovation. You will obtain highly prized skills in the field of training and audiovisual.
Program updated on 08/27/2023 - General note of the training: (first students during the course).
OBJECTIVE NO.1
Master the creation and scripting of immersive content in virtual reality: At the end of the training, you will be able to design immersive and interactive experiences using the 3dvista Virtual Tour Pro tool, adapting your creations to educational and professional needs specific.
OBJECTIVE N°2
Acquire the technical skills to optimize and adapt VR projects: You will know how to optimize your productions taking into account technical, aesthetic and performance constraints.
OBJECTIVE N°3
Know how to effectively distribute and share VR content on different platforms: You will develop the ability to export and make your immersive experiences available on various platforms (Android, iOS, Windows, MAC) and make them accessible via the Internet or not, allowing thus a wide and adapted distribution of your projects.
TRAINING PROGRAM
MODULE 1
7H
UNDERSTAND THE USE OF 3DVISTA VIRTUAL TOUR PRO
This training will guide you to install 3dvista on your workstation and start your first project. You will explore technical possibilities through demonstrations, discover the key features of the 3dvista interface and learn how to create an account. You will become familiar with the ‘design’ tab as well as the ‘media objects’ tabs to enrich your projects. In addition, you will understand the export and publishing interface, and you will discover the sub-tabs and possible actions.
MODULE 2
7H
MASTER EDUCATIONAL SCREENPLAY IN VR WITH 3DVISTA
This comprehensive training will allow you to master the import, prioritization and settings of media objects in 3dvista. You will learn how to preview your scenes on a computer and in a virtual reality headset, as well as how to configure the global settings for your project. Next, you will create your firstskin (user interface) and learn how to use different hotspots to interact with your scenes. You will also explore learner assessment and monitoring tools such as quizzes, score counter and scavenger hunts. For a more advanced experience, you will understand and master optimization techniques like autopilot, special effects and transitions between scenes. At the end of the training, you will carry out an educational virtual tour with 3dvista specially designed for use in virtual reality.
MODULE 3
8H
MASTER RENDERING AND ITS DISTRIBUTION
Part 3 of our training is devoted to mastering visual rendering and its effective distribution. You will learn how to optimize the visual quality of your projects for maximum impact. In addition, we will guide you in exporting your creations in executables for easy use on MAC or Windows, as well as in web format for VR headsets via 3dvista VR. Finally, we will equip you with the cnecessary skills to make your projects available and update on the internet via FTP, ensuring a constantly enriched and up-to-date user experience.
YOUR TRAINER IN PRODUCTION OF VR EDUCATIONAL CONTENT
Jordan PERRIN; Trainer in the production of 360°/VR educational content, manager of the company DRONE-AMBITION, registered under the activity declaration number 44880152288 with the DREETS of the Grand-Est region. (Immersive-ambition is a brand).
Producer of audiovisual and immersive content, host of a traveling virtual reality cinema. Specialist in the production of 360°/VR educational content since 2017
USEFUL INFORMATION
FOR WHO? Teaching assistants Educational coordinators The trainers Teachers
PREREQUISITES Basic computer skills: You must be comfortable using a computer and browsing the Internet. Technical English Proficiency: Since many software and resources in the VR space are in English, it is desirable that you have some technical English proficiency to follow instructions and tutorials. Access to a computer compatible with the required software: You must have a computer powerful enough to run Unity and H3 Toolbox software, as well as a stable Internet connection to follow the e-learning training. It is recommended to have completed the acculturation training: BASICS OF VR at Immersive-ambition It is recommended to have completed the acculturation training: VR PEDAGOGY at Immersive-ambition Know how to write, read and count in French.
MONITORING EXECUTION AND FORMATIVE EVALUATION Before training: Online or face-to-face interview, assessment of expectations, knowledge test. During the training: MCQs, exercises, professional situation. At the end of training: Knowledge test, immediate assessment of satisfaction. After the training: Feedback on expectations 1 to 3 months after the training.
TECHNICAL AND EDUCATIONAL RESOURCES E-learning session; Support for complex digital courses; Access to our “Student” e-learning platform; Practical exercises and MCQs (Quizzes); Individual support by email or telephone or on the dedicated forum.
TECHNICAL MEANS Professional extranet space on Digiforma with “student” access. Training rooms equipped with interactive boards, editing station equipped with all useful software. We provide equipment for capturing 360° video, 360° photography, sound, and all the machinery necessary to produce these captures (including drone, lighting, monopod, tablet, etc.). As the equipment evolves frequently, we do everything possible to keep it up to date and offer you adapted and up-to-date equipment.
DISABILITY ACCESSIBILITY Contact us 30 days in advance, in order to best organize the training, specifying your possible compensation needs. For people with reduced mobility wishing to complete their blended-learning training (e-learning and face-to-face), our premises fully meet current PMR standards.
POSITIONING TEST For anyone choosing one of our training courses.
CERTIFICATIVE EVALUATION PROCEDURES MONITORING THE EXECUTION OF THE PRESENTIAL: Attendance sheet signed by trainees and trainer per half-day, progress booklet, training certificate. MONITORING THE EXECUTION OF E-LEARNING: The Digiforma extranet platform allows us to memorize your connection times in your personal e-learning space. A certificate of completion is generated, it lists your exact login slots.
DATES OF E-LEARNING SESSIONS:
Training sessions start at the beginning of the month